Sunday, January 21, 2018

January 2018

Download latest draft build of Qeynos to Highkeep! https://ufile.io/0htst

To start your build, place qeynos hills, align blackburrow and everfrost. this will inform the rest of the build scale for a while. Extended buffers will be necessary for zones that will physcially overlap, such as Paw in SK, or even Everfrost over West Karana.


Using old utilities to extract .WLD files from Everquest Classic .S3D files, convert the maps into .OBJ files,
EQModelViewer 2002  <-- link to DL .. extract the .WLD into data folder using save function
ZoneConverter 2000  <-- link to DL ... load the .WLD files

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Textureless .OBJ files (Highkeep example here) are converted to SCHEMATIC file (example here) using OBJ2MC converter (based on BINVOX http://www.patrickmin.com/minecraft/ ) .. there are others but use the one with this screen below:
Download OBJ2MC:
http://goo.gl/wyyAjn
or https://drive.google.com/drive/folders/11Ek51iDuZN6bNnnO1OzTw1jJB1AN1mEK?usp=sharing
 (change resolution to 256 for smaller dungeons, 512 for larger, or in between, uncheck all but Exact Voxelization and hit Convert)

and then SCHEMATIC is imported using MCEdit.into an existing Minecraft Map Save File....
 right now, i have to

ROTATE the X AXIS by 270 degrees to get the map flat.
INVERT the Z AXIS to -1.00 (flip it)


 HIGH HOLD KEEP, EVERQUEST CLASSIC ZONE converted to MINECRAFT

NAGAFEN'S LAIR aka SOLDUNGB

OTHER PROJECTS AND BUILDS of NORRATH!!





minecraft.kalbuir.com